Friday, 22 October 2010

Modelling rest of head

The back of the head modelling was based on using a sphere which was placed in position. The parameters were altered to bring the amount of polygons down to an equilibrium with the face. The excess poygons around the base were then deleted. Using the snap tool the vertices between the face and the sphere were lined up and welded together.








The edges of the poygons at the base were then pulled out using the shift tool to create new ones, and manipulated into the right shape.

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